
I’m Dexide, the developer behind Midnight Shrine.
I’m building a ghost-hunting game set in 1600s Japan: handmade investigation tools, Japanese ghost voices, and a shrine that feels beautiful until something moves in the dark.
The Windows alpha is available now. Explore The Corridor, gather three pieces of evidence, identify the ghost, and make it back to the carriage.
Read the latest playtest update
Still in development. If you play, tell me what scared you, what confused you, and what broke. Your feedback helps shape the next update.
Dexide · DXED Studios